Posts Tagged ‘Human Revolution’

The Way of the Game – 92 – Luke Meyer, Uncut

Nov
11

First: Sorry this episode is late.  Sam’s week got insane, and then my week got insane too, then Alex got sick.

Second: Sorry for the state of this episode.  Thanks to all the insanity and sickness, there’s no way we can get an edited episode out this week.  If it’s really bad, we’ll see about editing it when things calm down.

In the actual episode, we get Luke on to talk about the games we’re not playing.  If you love Gears 3, League of Legends, or Rocksmith, this is the episode for you.  We also spend WAY too much time talking about the GTA trailer, Human Revolution, and the new Space Marine multiplayer mode Exterminatus.

Next week, we should be back to our usual level of mediocrity.  Thanks for tolerating our issues this week.

The Way of the Game – 86 – Gluttony Kills More Than The Sword

Sep
21

We’ve got a special guest with a special project this week.  Tony Mast, of Back Seat Producers fame (and he of the old-school Top Ten), joins us to talk about Sausage Fest.  The Holmberg went to Sausage Fest last year, and it was a blast, plus it raised a nice chunk of change for the breast cancer fight.  There’s actual planning and intention going into this year’s Fest, so an event that couldn’t be more awesome will be more awesome.  The IndieGoGo campaign is still going for a few days more, and even though the campaign is technically funded, any money over what’s needed to run the event seeds the final donation we send to that breast cancer campaign we can’t name without specific permission, so we encourage you to donate if you can.

Tony sticks around for the rest of the episode, and drops some knowledge about Populous and Greedy Spiders.  Jonathan’s been re-exploring Saint’s Row 2, has been confused by No More Heroes: Heroes’ Paradise, and has whacked some zombies in the face in Dead Island.  Sam has finished Deus Ex: Human Revolution, and has been enjoying Space Marine and Dead Island.  Due to the short time between recordings, Alex hasn’t played anything new.

In our topic, we continue our Seven Deadly Sins Series with Gluttony.  Jonathan targets Google, Alex throws stones at EA, Sam points fingers at the Madden series, and Tony brings an RTS twist to the topic.

Finally, we have a three-way Name That Game!  Tony makes a valiant effort to dethrone the hosts, and succeeds with one of them.

Finally, we ask Tony to pick our next sin.  Pride goeth before a fall, and cometh in next week’s episode.

The Way of the Game – 85 – It Is Greed To Do All The Talking

Sep
14

We start an experiment this week: a series of shows based on the seven deadly sins.

But first, Jonathan bobbles a contest giveaway, and Sam doesn’t bother to try to make it sound good.

For the games this week, Jonathan has given up on Eternal Sonata.  Perhaps it was a bad idea to claim he’d play whatever game the audience chose “to completion” but he thinks he’s got some good excuses for why he should be allowed to call the game “done.”  He inflicts a small flash game, Hero’s Adventure, on the crew, argues with Sam about Insanely Twisted Shadow Planet, and discusses the D Trilogy: Deus Ex (the original), Dungeon Keeper 2, and Dungeon Siege 3.

Alex leveraged his connections to get a hold of Space Marine and Dead Island early.  He loves both for very different reasons.  Space Marine is everything he wants in visceral, for-the-emperor style, brutal destruction.  Dead Island takes its marks from Left 4 Dead, and expands it in a way that nudges all of his pleasure centers.

Meanwhile, Sam has spent an ungodly amount of time playing Deus Ex: Human Revolution, considering the game practically just released.  He’s got some complaints, but it mostly scratches the right itches.  He’s also still playing Eternal Sonata, though he wishes he wasn’t any longer.

In our topic, we start out the list of deadly sins with the one that most obviously relates to the video game industry: greed.  What games, companies, and events typify gaming greed for the crew?  What do you think of when you think of games and greed?  Some choices might surprise you.  Others will be pretty damn obvious.

Finally, we fumble through the introduction of a new game: Casting Call.  Since we haven’t yet let our obsession go, Jonathan and Alex cast the big three parts from Catherine: Vincent, Katherine, and Catherine.  Sam then decides on the final cast.  Hop over to the forums or drop a note in the comments letting us know who you’d cast in the roles.

Next week: Sausage, Gluttony, and a Special Guest.

Adam Jensen Safety Dances

Sep
8



Adam Jensen Safety Dances

The Way of the Game – 84 – The Latening

Sep
1

This week, we try to start a series of topics shows, and then don’t.  Instead, the hosts talk about games, some bad, some good.

Jonathan mentions that he’s picked up Final Fantasy Tactics for his phone, though he hasn’t played it at all, so it’s kind of a moot point.  He’s also playing Sword & Sworcery on his phone, a game with an incredible soundtrack and a great sense of humor.  Finally, he’s still suffering through Eternal Sonata, and he goes on at length about why it’s suffering, not enjoyment he feels.  Spoiler: he’s not going to get much farther in it.

Sam has picked up El Shaddai: Ascension of the Metatron.  Much like Alex’s supermodel comparison, Sam finds it gorgeous and incomprehensible.  He’s hoping the confusion stems from a language barrier and not from the fact that the model is just brain dead.  (Perhaps I’m pushing the analogy too far?)  He’s also enjoying the hell out of Earth Defense Force: Insect Armageddon, though he wishes he had people to blow up bugs with.  Finally, he joins Alex in sharing some Deus Ex: Human Revolution impressions.

Alex got his hands on Human Revolution early, and gloats about it.  He’s also ridiculously excited about the Space Marine demo (FOR THE EMPEROR!), and perhaps his opinion of Dead Island is changing?  Maybe?

Finally, the show wraps up with a game of Babelfish.  Jonathan’s only run the titles through three languages this time around, but did it make the game any easier?  You be the judge.

Next week, we finally officially review L.A. Noire, then the week after we start our Seven Sins Series.

Deus Ex: The Eyeborg Documentary

Aug
29



Deus Ex: The Eyeborg Documentary

Two Days: Deus Ex Human Revolution Deus Ex, Shin Megami Tensei…

Aug
20



Two Days: Deus Ex Human Revolution

Deus Ex, Shin Megami Tensei (3DS), and Tropico 4 (PC) all drop in two days, but classes start in one.  Cool as these look, I’m pretty sure I’m out.  Will you be picking it up this week?

2011: A Watershed Year for Video Games?

Aug
14

If, in January, you’d told me that by August Portal 2 would be ranked third on my list of best games of the year, and that it was in serious danger of slipping farther, I’d have called you crazy.  Portal is one of those lifetime greats for me.  Better, Valve was feeding me all the juiciest bits about Portal 2.  It looked like it was going to be fantastic.  Better still, it was.

Portal 2 is a fantastic game.  The story is well paced and surprising.  The dialogue is equal parts hilarious and genuine.  It looks gorgeous, and it plays exactly like you’d want the sequel to Portal to play.

Trouble is, Portal 2 lacks the spark that Portal had.  I’ve written about this at length, but suffice it to say, I feel like Portal 2 was a step backwards.  It was too polished, too perfect, too much in the vein of “just what I was expecting.”  Everything about Portal 2 can be described as “fun, but straightforward.”  There’s very little depth.

This is why L.A. Noire and Catherine have topped Portal 2 on my “Best Of” list.  They’ve got issues, to be sure.  L.A. Noire feels a bit like someone haphazardly smooshed together Grand Theft Auto and Phoenix Wright.  Catherine is an RPG, puzzle game hybrid which seems to confuse and put off a lot of people.  Both feature frustrating aspects of gameplay, occasionally less-than-convincing graphics, and noticeable story and character holes.

Both, though, get a lot of credit for taking a risk.  They tackle heady, mature topics rarely seen in modern games.  They try to warp our perception of what an open-world or roleplaying game should and can be.  They’re pushing the envelope, while Portal 2 reverted back to the comforts of the known boundaries.

Even better, there are more risk-taking games coming (or already here) this year.  I’ve not made it very far into the game, but I understand that Shadows of the Damned features a story that shifts from over-the-top penis jokes to something dark and sincere.  El Shaddai: Ascension of the Metatron looks unlike anything else, and stands poised to be a true piece of gaming art.  Silent Hill: Downpour and Deus Ex: Human Revolution both look set to continue their series trends of getting the player to think.

More than all that, a good chunk of these games could be (or already are) very successful.  Looking back at 2010, Heavy Rain, Alan Wake, Limbo, and Red Dead Redemption could fit in with the games I’ve already discussed, but only half of them were financially successful.  2011 already matches 2010 in that regard, and looks set to top it significantly.

Of course, that’s just speculation.  Perhaps it’s too early to call, but I’m inclined to believe we’ll look back on 2011 as a watershed year in gaming, the point where developers see that they can ask gamers to think a little bit, and gamers reward them for it.  To be sure, there have been developers in years past who were willing to push the boundaries, but there as many (or more) critical darlings that flopped as there are success stories.  We’re off to a good start rewarding those risk takers this year, and I hope that leads to greater numbers of mentally and emotionally mature (rather than just M-for-Mature) games in the future.

Deux Ex Purity First Trailer

Jul
25



Deux Ex Purity First Trailer

E3 Pre-game News: SquareEnix’s Lineup

Jun
3

Bonus! One-word reactions to each based solely on hunting for the images.

Dead Island (SE is the North American distributor): Intrigued.

Deus Ex: Human Revolution: Cautious.

Dungeon Siege 3: Meh.

Final Fantasy XIII-2: Really?

Heroes of Ruin: Whazzat?

Hitman Absolution: Okay.

Tomb Raider: Intrigued.

Wakfu: Curious.