Posts Tagged ‘Quarrel’

The Way of the Game – 108 – Pointing Toward Center Field

Mar
2

We’ve mentioned The Way of the Game’s official Twitter feed before, but where before it’s just been a conduit for announcing that a new episode has been posted, we’re going to be trying to post to it more often.  Stuff that doesn’t fit in as discussion for the podcast will find a voice on the feed.  Check it out.

Sam’s broken record continues.  Moving and Skyrim.  Moving and Skyrim.  Moving and Skyrim.  With any luck, the launch of Mass Effect 3 will break him out of his rut, but probably not until episode 110.

Alex has been playing Syndicate.  In 4-player co-op, he’s continuing to enjoy himself, but console freezes and predictable enemy routines are a bit of a drag.  He’s also taken a shot at the new SSX.  As a huge fan of the earlier entries in the series, the new one leaves him entirely ambivalent.  Alex has also picked up Quarrel for iOS and XBL, and enjoys everything except the part where it told him “GRAPES” isn’t a word.

Jonathan continues to get 2011 games from GameFly, though none have yet made him reconsider any of his picks from episode 104.  Alice: Madness Returns proves to be fairly competent, if a bit overwrought.  Two Worlds 2, meanwhile, starts off terribly, a fact everyone seems to agree on, and the the few people who claim it gets better only serve to show that Jonathan won’t have the patience to wait.  Meanwhile, the dwarves have arrived at Hero Academy, and they’re play-style is entirely different from either the humans or dark elves, and that’s a good thing.

In our topic this week, the guys decide to go out on a limb and preemptively pick their 2012 Game of the Year.  With nothing to go on but gut instinct and marketing hype, each host stakes a claim in a wildly different game.  We can pretty much guarantee that there will be crow to be eaten in January.

Next week, Reverse Casting Call returns, and the guys talk about… something.  See you then!

The Way of the Game – 107 – You’re %@*#$ing Kidding, Right?

Feb
24

An Audacity crash means the episode you’re hearing is the second stab at this, and so the hosts may be a bit loopy.  We talk this week about a number of stories and topics that are all tied together by how ludicrous they are.

Before that, though, we’ve got games to discuss.  Jonathan starts off by continuing a number of long-running trends.  Super Street Fighter IV finally makes an appearance from GameFly, and it cements his opinion about modern fighters.  Hyperdimension Neptunia also arrived from GameFly, and continues the trend of ridiculously Japanese games featuring disturbingly dressed little girls, though this one adds a twist that intrigues The Producer.  Finally, continuing the trend of word game mashups, Jonathan’s picked up Quarrel, which is like Scrabble crossed with Risk.

Sam has played some more Skyrim, but most of his time has been taken up with a game he doesn’t like very much called Moving Across Nevada.  It primarily involves filling, lugging, and then emptying boxes, which proves to be not the greatest of gameplay mechanics.

Alex has been getting his loot on (so has Jonathan) with the Epic Quest table for Pinball FX 2.  He’s also got mixed feelings about Asura’s Wrath: on the one hand, it does what it’s trying to do very well, but on the other, it’s a bit short to justify dropping full-price money on it.  Finally, Alex has picked up Syndicate, and is eager to get some hostile acquisitions underway.

Our topic for this episode has slowly ballooned as our week of planning has progressed.  Terrible, terrible things just seem to keep piling up.

  1. Guinness names Call of Duty Black Ops the best ending ever.
  2. Kingdoms of Amalur only has 70 hours of content?  Good news, or misleading?
  3. Assassin’s Creed 3 is dropping in October.
  4. The 1930′s called.  They want their misogyny back.