I’m about to complete Tiny Tower (iOS, Android). As it stands right now, I am just twenty-four hours from the grand opening of a karaoke club in my tower, the last business I can build. Once open, all 285 of my bitizens (tower residents) will be working their dream job. I’ve completed all the achievements and all the missions. Soon, I’ll have nothing to do but wait for the next update.
“So what?” you may ask. “Games come to an end all the time.” Sure, but Tiny Tower is kind of like Farmville with a SimTower skin. It’s a freemium game. A freemium sim game should never come to an end. If you listen to the investors, a good game will keep you trapped in a constant cycle of mild discontent, with the promise of true happiness if you simply chuck a couple of bucks at the game. And yet, Tiny Tower is a very good game. Read more »